(…) alternative teaching model called Studio One (Offered at University of California (UC) Berkeley’s Department of Architecture in the College of Environmental Design), which seeks to facilitate new dynamic links between architecture and other disciplines based on the interplay between fundamental research, design exploration, and practical application (…) At the core of this class is the study of biological structures and the development of bio-inspired construction principles for architectural design(…) he curriculum itself is designed to mediate between education and research. Aside from gaining basic knowledge within their own fields, the students also gain experience outside of their comfort zones by learning from other disciplines (…) In the first semester, students work individually or in small groups. In the second semester, the students join forces and build one project together as a team (…) the class is also supported by a wide network of academic research institutions as well as professionals inside and outside the building industry (…) With its partners, Studio One is contributing to a newly-formed, campus-wide teaching and research initiative called Design Innovation from Nature (…) the key idea behind biomimetics or bio-inspiration is not the imitation of natural forms and shapes but the transfer of functional principles to technological applications (…) To implement these biomimetic concepts, the students approached the work in the class from two directions as defined (…) The first, called “biology push”, relates to a bottom-up approach. The second is referred to as “technology pull” and describes a top-down process. While the term “biology push” describes a development that is initiated from basic knowledge in biology, “technology pull” refers to the aim of solving a certain technical problem in order to improve an already existing design solution or process.
Students worked on 4 separate case studies drawing from the study of natural forms: an Insect-Inspired Lightweight Facade; a Plant-Inspired Kinetic Facade Shading System and two research pavilions (2017, 2018)
Schleicher, S., Kontominas, G., Makker, T., Tatli, I. & Yavaribajestani, Y. (2019). Studio One: A New Teaching Model for Exploring Bio-Inspired Design and Fabrication. In Biomimetics (Basel) 4(2), 34. doi: 10.3390/biomimetics4020034
In 2015, Grosz designed a new course called “Intelligent Systems: Design and Ethical Challenges that combined technical content with a series of real-life ethical conundrums and the relevant philosophical theories necessary to evaluate them.
Embedding ethics across the curriculum helps computer science students see how ethical issues can arise from many contexts, issues ranging from the way social networks facilitate the spread of false information to censorship to machine-learning techniques that empower statistical inferences in employment and in the criminal justice system.
H. Chang: Stakeholder workshops as a pedagogy for experiential learning in collaborative planning education: An action research at the Department of Urban Planning, NCKU, Taiwan (photo credits: me)
This was perhaps one of the most interesting conferences I have ever attended. I followed the track of education since day 01 and I was amazed by the high levels of participation and engagement until the end. I met a lot of interesting people and I am very pleased to have worked with them, shared my thoughts with them and discussed with them on the future of urban planning education.
I was very excited to have been able to gain some relevance compared to what we have been doing, especially on transdisciplinary learning. The Round table on Friday was a great experience for me. I think that all of us present agreed on being advocates of collaborative practices, social inclusion and cultural empathy as basic prerequisites for co-creation in urban planning and planning education.
Round table brainstorming on the competencies of the future urban planners (photo credits: R. Rocco)
Scenius, or Communal Genius_Scenius is like genius, only embedded in a scene rather than in genes. Brian Eno suggested the word to convey the extreme creativity that groups, places or “scenes” can occasionally generate. His actual definition is: “Scenius stands for the intelligence and the intuition of a whole cultural scene. It is the communal form of the concept of the genius.”
Individuals immersed in a productive scenius will blossom and produce their best work. When buoyed by scenius, you act like genius. Your like-minded peers, and the entire environment inspire you.
The geography of scenius is nurtured by several factors:
Mutual appreciation:Risky moves are applauded by the group, subtlety is appreciated, and friendly competition goads the shy. Scenius can be thought of as the best of peer pressure.
Rapid exchange of tools and techniques: As soon as something is invented, it is flaunted and then shared. Ideas flow quickly because they are flowing inside a common language and sensibility.
Network effects of success: When a record is broken, a hit happens, or breakthrough erupts, the success is claimed by the entire scene. This empowers the scene to further success.
Local tolerance for the novelties: The local “outside” does not push back too hard against the transgressions of the scene. The renegades and mavericks are protected by this buffer zone.
Scenius can erupt almost anywhere, and at different scales: in a corner of a company, in a neighborhood, or in an entire region.
2008, Wired Magazine, full article available here/ Image available here
UCL’s twenty-year vision and a wholesale commitment to changing programs of study/ its goal is to enable students to participate in research and inquiry throughout their education/ allows students to make connections both vertically across a program’s year groups and horizontally across disciplinary divides, even beyond the university setting/ research-based education aspires to widen the notion of what constitutes legitimate research and who has the authority to contribute to it.
The University is changing: new ways of knowing in order to thrive in a unknown future/ in the age of supercomplexity a new epistemology for the university awaits, one that is open, bold, engaging, accessible, and conscious of its own insecurity (Barnett)
SIX DIMENSIONS OF CONNECTIVITY
students are encouraged to connect with staff and learn about ongoing research
connected sequence of research activities throughout students’ programs (scaffolding)
research is inherently social/ students are encouraged to connect their learning across the subjects they are taking and with the wider world
students are encouraged to connect academic learning with workplace learning and develop a full range of professional attributes and skills
assessments: critical questions concerning their forms or types of skills they address
interpersonal connections between people from different disciplines, cultures and backgrounds
Carnell, B., 2017. Towards a connected curriculum in architectural education: research-based education in practice. In Charrette 4(1) Spring 2017, pp. 14-26
I am very pleased to see our article ‘Pedagogical approaches to embodied topography: a workshop that unravels the hidden and imaginary landscapes of Elaionas,‘ get published in ZARCH Journal and I am also very happy to share this with you. It is based on a collaborative project that began in 2015 with Prof. Nelly Marda and Christos Kakalis from the University of Newcastle along with the students of our postgraduate course in NTUA.
The article highlights the importance of mapping in urban design and uses the concept of embodied topography to describe how activating the human body through a series of sensory motor tasks can help individuals immerse themselves in the landscape to acquire a better understanding of the urban phenomena. This process is presented here as a tool of mapping and managing the complexity of the urban landscape as it enables the individuals to recover the more hidden or even imaginary aspects of the city and their own relation to it.
As this is an ongoing research I hope that there will be plenty of opportunities to discuss what we are doing with more people involved in this kind of research in urban design. So, feel free to comment and write back your own experiences on the matter.
ZARCH: Journal of Interdisciplinary Studies in Architecture and Urbanism, Num. 8, image available here
This paper underlines the potential urban design has for architectural curricula. It also explains why an urban design course is a better choice for the experimental study of architectural blended learning as online technology enables the inclusion of a greater number of resources and stakeholders to be part of the learning process.
Urban design (replaced ‘civic design’ in 1960’s) plays a role in not only establishing the infrastructure and the underpinnings for building design, but also in bridging the gap between architecture and other disciplines that apply principles of urbanism in various ways (…) Urban design is an interdisciplinary profession, integrating urban planning, architecture, landscape architecture, environmental studies, and the social sciences (…) Urban design is, arguably, more process-oriented
Four approaches to advancing architectural education and pedagogy:
facilitating: promoting consensus about design/place making (place intended a. as a set of visual attributes/ b. as product/ c. as process/ d. as meaning) is inherently multi-faceted, urban design incorporates more players and interests and UD is more likely to offer diverse tools to handle such a process/ place as meaning deals with subjective perceptions as translated from group experiences/ many scattered views maybe combined into a more unified, shared vision through consensus-based design, architects act as facilitators rather than directors
grounding: promoting logical underpinning, inquiry by design, and evidence-based design/ managing and making sense of complex information (process based)/ studying how a place looks-functions-is influenced, how it makes people feel (the spirit of a place)/ basic techniques of grounding are to be found in contextualised findings (infrastructure-networksbuilt env.-biogenic env.)/ designers in this case respond to questions asked during study-they keep searching for a design rationale
convening: promoting social design/ desirable places provide us with public meaning and positive environmental sociability/ it pointedly addresses the needs of underrepresented individuals in design- service learning and thinking of architecture as public art/ this approach envisions place as a final ‘product’ with tangible attributes
designing therapeutically: promoting a holistic environmental sensibility/ desirable places foster the holistic well-being of place users, urban designers reduce environmental stresses/ New Urbanism and Green Building/a desirable sustainable design or sustainable urbanism goes beyond dealing with physical and environmental considerations, rating systems, and energy concerns to address social and psychological concerns
Joongsub Kim, 2009. Urban Design as a Catalyst for Advancing Architectural Education, in ARCC Journal Vol 6, issue 1